Output primitives and attributes; Line, circle and ellipse drawing algorithms; Two dimensional geometric transformation; Two dimensional viewing; Line, polygon, curve and text clipping algorithms; Parallel and perspective projections; Three dimensional object representation; Visualization of data sets; 3D transformations; Visible surface identification; Color models (RGB, YIQ, CMY, HSV); General computer animation, raster, keyframe; Graphics programming using OpenGL; Drawing 3D objects and sCSEes; Shading models (flat, smooth); Adding texture to faces; Adding shadows of objects; Fractals and self similarity; Random fractals; Ray tracing; Adding surface texture; Reflection and transparency.
Course Type | Major |
---|---|
Credit Hour | 3 |
Lecture Hour | 45 |
Biweekly Quiz, One Midterm Exam, One Final Exam, Project
Letter Grade | Marks | Grade Point |
---|---|---|
A | 90 - 100 | 4.00 |
A- | 85 - 89 | 3.70 |
B+ | 80 - 84 | 3.30 |
B | 75 - 79 | 3.00 |
B- | 70 - 74 | 2.70 |
C+ | 65 - 69 | 2.30 |
C | 60 - 64 | 2.00 |
C- | 55 - 59 | 1.70 |
D+ | 50 - 54 | 1.30 |
D | 45 - 49 | 1.00 |
F | 00 - 44 | 0.00 |